Day 2.18 Graph Matching Game

Thurs. Feb 20, 2014

2014-02-20 13.00.572014-02-20 12.33.102014-02-20 12.33.21

After a recent quiz I realized my physics students still needed help connecting position vs. time, velocity vs. time, and acceleration vs. time graphs.  I came up with the following Graph Matching Game.  

Groups were each given 12 cards that each had a x vs. t, v vs. t, and a vs. t graph drawn.  #1) Sort the 12 cards into a pile that is correct as is, and a pile that is incorrect, in some way, as drawn.  #2) Take the pile of incorrect graphs and modify them is some way to be correct.  NOTE: I laminated these cards so they could be drawn on, erased, and used again.  #3) Join with another group and check each others work.  NOTE: There could be more then one correct way to modify graphs to be correct.

This is as far as we got today.  I have an idea for tomorrow as to how the groups can confirm their answers.


About bradwysocki

I teach high school Chemistry and Physics using Arizona State University's Modeling Method. The school I teach in is Bloomer HS in Northwest Wisconsin. I've been using the Modeling Method for 7 years now and have just recently begun using Standards Based Grading as a way to assess my students learning.
This entry was posted in graphing, Kinematics, Modeling, Physics. Bookmark the permalink.

One Response to Day 2.18 Graph Matching Game

  1. Pingback: Day 2.19 Using Robots to Check Graphs | 180 Days of Mr. Wysocki's Classes

Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s